Import The Template

Import The Racing Game Template Into Your Unity Project

Recommended Unity Version

Unity 2022.3.50f1 (LTS)

The video has subtitles, please turn it on. You also can access transcript on YouTube, the transcript will help you follow this video content easier.

The Video Tutorial: Import The Template.

If you are going to build this game template on Windows or WebGL platform, you can try to check this place firstly.

If you have the old version of this game template and you are going to import the new version, please back up your project before importing the new version of this game template.

🔷 For importing the racing game template package, you can follow the video above or follow these steps:

  1. Open Unity Hub.

  2. Visit this site and installing the Unity editor version for this game template ( Recommend Unity 2022.3.50 ).

  3. On Unity Hub, click on New Project button.

    Unity Hub: New Project.

  4. Select Unity editor version for this game template.

    Unity Hub: Select Unity Version For New Project.

  5. Select Universal 2D Core -> set project name and project location -> click on Create Project button.

    Unity Hub: Select Universal 2D Core For New Project.

  6. In Unity editor, select File -> Build Settings.

  7. On Build Settings Window, select platform you like -> click on Switch Platform button.

    Build Settings Window: Switch Platform.

  8. When switching platform is done, select Window -> Package Manager.

  9. On Package Manager Window, select My Assets -> search name the game template -> download and import it.

    Package Manager Window: Import The Racing Game Template.

  10. When this Warning Window is shown up, select Import.

    Warning Window: Select Import.

  11. Select Install/Upgrade.

    Warning Window: Select Install/Upgrade.

  12. You will be asked for restart Unity editor to enable new input system in Unity Player Settings. Click on Yes button when see this window is shown up.

    Warning Window: Enable New Input System ( Restart Unity ).

  13. When Unity editor restarted, open Package Manager -> find the racing game template -> import the game template again.

  14. Repeat step 10 and 11.

  15. On Import Unity Package Window -> select the next button.

    Import Unity Package Window: Select The Next Button.

  16. Select the import button.

    Import Unity Package Window: Select The Import Button.

  17. When the game template is being imported, The Auto Resolution Dependency Window will be shown -> select the enable button.

    Enable Auto Resolution Window: Select The Enable Button.

  18. In Unity editor, select Tools -> Fusion -> Fusion Hub.

  19. On Photon Fusion 2 Hub Window, click on Open the Photon Dashboard.

    Photon Fusion 2 Hub Window: Open The Photon Dashboard.

  20. On Photon Dashboard site, create your Photon account ( Skip this step if you already have a account ).

  21. On Photon Dashboard site, click on Create A New App.

    Photon Dashboard Site: Create A New App.

  22. On Create New App page, select Multiplayer Game -> select Photon SDK Fusion 2 -> enter the app name -> click on Create button.

    Photon Dashboard Site: Complete Setup For New App.

  23. Copy the app ID from new app you created.

    Photon Dashboard Site: Copy App ID.

  24. Paste the app ID on Photon Fusion 2 Hub Window.

    Photon Fusion 2 Hub Window: Paste The App ID.

  25. Now you can test the game template on Unity editor 🕹️.

When testing the game template on Unity Editor, you might see errors like the ones in the picture below. These errors occur because you have not linked the project to Unity Gaming Services yet. As part of setting up Unity IAP, please follow the instructions on The Monetization Page ( Setup Unity IAP ).

Console Window: Errors From Not Link The Project To Unity Gaming Service.

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